Jelly

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Jelly is a large, gelatinous entity in Content Warning.

Jelly
Old World
Game Model
Jelly.png
JellyModel.png
Aliases Goopy, Blob, Slime, Jello
Behavior Patrolling, CapturePlayer, Retreating,
Horde Size 0
Jumpscare Level 1
Able to be Shocked Yes

• Appearance •

Jelly is a large, gelatinous yellow creature that skitters around the map on 4 stubby legs. Jelly heavily resembles flowing water and is sometimes hard to spot in the dark. However, he is very shiny and will easily be illuminated and made visible by light.


• Behavior •

Jelly will run to the closest player it can, and trap them within its body. He is very quick and does not do any damage, however will drag the player randomly throughout the map for a 10 or so seconds before letting the player out, often separating them from the group. While inside, the player is still susceptible to enemies like the Slurper.

• Counters •

Jelly is hard to avoid, however, he can be stalled easily by making quick turns or going up stairwells. He will eventually lose track of the player and will leave them alone. If all else fails; try Shock-stick!

• Sounds •

Sound File Transcript
Moving ambient loop
Moving
Capturing a player
Releasing a player

• Comments •

  • "That blob looks so cosyy!"
  • "I want to jump in it!"
  • "I wonder if it's edible..."
  • "I want to touch it!"
  • "BLOB! BLOB! BLOB!"
  • "The blob looks so squishy!"
  • "I wan to poke that blob!"
  • "I think the blob is kinda innocent"
  • "Was that an animal of some kind?"
  • "I'm a new scriber.. i clicked just as the video started. Jello jello"
  • "Yes yes yes pal. You are a legend. As always gr8 vid......."
  • "I have seen a photo of that one before! They call it flicker monster"
  • "Love your episodes. I can’t wait until your new ones come out!"
  • "Love it! Invisible monster is so cool! Your videos are great!!!!"
  • "This genuinely scared me..I was literally looking away!"
  • "Great capture!! Even filmed an invisible!


• Trivia •

Jelly is actually referred to as "Jello" in game, but by Jelly in code.
Jelly shares some comments with Flicker, this is likely an oversight.